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	<title>AR | HDT.jp</title>
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	<description>Feel the truth that matters..</description>
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		<title>AR in iOS 12 takes the experience to the next level</title>
		<link>https://hdt.jp/2018/09/19/ar-in-ios-12-takes-the-experience-to-the-next-level/</link>
					<comments>https://hdt.jp/2018/09/19/ar-in-ios-12-takes-the-experience-to-the-next-level/#respond</comments>
		
		<dc:creator><![CDATA[Tsugawa.TV]]></dc:creator>
		<pubDate>Tue, 18 Sep 2018 23:14:11 +0000</pubDate>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[Adobe]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[Creative Cloud]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<guid isPermaLink="false">http://hdt.jp/?p=1164</guid>

					<description><![CDATA[<p>With iOS 12, ARKit includes a built-in viewer for displaying and sharing high-quality 3D content using Pixar&#8217;s usdz file format. Adobe is bringing native USDZ support to Creative Cloud. In iOS 12, Apple wants to make an easy way to experience AR across the system. With ARKit 2 on iOS 12, AR apps can be experienced by multiple users simultaneously and resumed at a later time in the same state. Apple has already created a new file format for AR in collaboration with Pixar. This format called USDZ is very compact, single file format optimized for sharing while retaining 3D graphics and animations. Developers can use USDZ across the system &#8230; <a href="https://hdt.jp/2018/09/19/ar-in-ios-12-takes-the-experience-to-the-next-level/">Continue reading <span class="meta-nav">&#8594;</span></a></p>
<p>The post <a href="https://hdt.jp/2018/09/19/ar-in-ios-12-takes-the-experience-to-the-next-level/">AR in iOS 12 takes the experience to the next level</a> first appeared on <a href="https://hdt.jp">HDT.jp</a>.</p>]]></description>
		
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